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style(alerting): change const names

bergquist 9 лет назад
Родитель
Сommit
8ac635b631
2 измененных файлов с 15 добавлено и 15 удалено
  1. 10 10
      pkg/models/alerts_state.go
  2. 5 5
      pkg/services/alerting/graphite_executor.go

+ 10 - 10
pkg/models/alerts_state.go

@@ -15,18 +15,18 @@ type AlertState struct {
 
 var (
 	VALID_STATES = []string{
-		ALERT_STATE_OK,
-		ALERT_STATE_WARN,
-		ALERT_STATE_CRITICAL,
-		ALERT_STATE_ACKNOWLEDGED,
-		ALERT_STATE_MAINTENANCE,
+		AlertStateOk,
+		AlertStateWarn,
+		AlertStateCritical,
+		AlertStateAcknowledged,
+		AlertStateMaintenance,
 	}
 
-	ALERT_STATE_OK           = "OK"
-	ALERT_STATE_WARN         = "WARN"
-	ALERT_STATE_CRITICAL     = "CRITICAL"
-	ALERT_STATE_ACKNOWLEDGED = "ACKNOWLEDGED"
-	ALERT_STATE_MAINTENANCE  = "MAINTENANCE"
+	AlertStateOk           = "OK"
+	AlertStateWarn         = "WARN"
+	AlertStateCritical     = "CRITICAL"
+	AlertStateAcknowledged = "ACKNOWLEDGED"
+	AlertStateMaintenance  = "MAINTENANCE"
 )
 
 func (this *UpdateAlertStateCommand) IsValidState() bool {

+ 5 - 5
pkg/services/alerting/graphite_executor.go

@@ -44,23 +44,23 @@ func (this *GraphiteExecutor) executeRules(series []Series, rule m.AlertRule) *A
 		avg = sum / float64(len(v.Datapoints))
 
 		if float64(rule.CritLevel) < avg {
-			return &AlertResult{State: m.ALERT_STATE_CRITICAL, Id: rule.Id, ActualValue: avg}
+			return &AlertResult{State: m.AlertStateCritical, Id: rule.Id, ActualValue: avg}
 		}
 
 		if float64(rule.WarnLevel) < avg {
-			return &AlertResult{State: m.ALERT_STATE_WARN, Id: rule.Id, ActualValue: avg}
+			return &AlertResult{State: m.AlertStateWarn, Id: rule.Id, ActualValue: avg}
 		}
 
 		if float64(rule.CritLevel) < sum {
-			return &AlertResult{State: m.ALERT_STATE_CRITICAL, Id: rule.Id, ActualValue: sum}
+			return &AlertResult{State: m.AlertStateCritical, Id: rule.Id, ActualValue: sum}
 		}
 
 		if float64(rule.WarnLevel) < sum {
-			return &AlertResult{State: m.ALERT_STATE_WARN, Id: rule.Id, ActualValue: sum}
+			return &AlertResult{State: m.AlertStateWarn, Id: rule.Id, ActualValue: sum}
 		}
 	}
 
-	return &AlertResult{State: m.ALERT_STATE_OK, Id: rule.Id}
+	return &AlertResult{State: m.AlertStateOk, Id: rule.Id}
 }
 
 func (this *GraphiteExecutor) getSeries(rule m.AlertRule) (Response, error) {