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- // Copyright (c) 2016-2017. Oleg Sklyar & teris.io. All rights reserved.
- // See the LICENSE file in the project root for licensing information.
- // Original algorithm:
- // Copyright (c) 2015 Dylan Greene, contributors: https://github.com/dylang/shortid.
- // MIT-license as found in the LICENSE file.
- // Seed computation: based on The Central Randomizer 1.3
- // Copyright (c) 1997 Paul Houle (houle@msc.cornell.edu)
- // Package shortid enables the generation of short, unique, non-sequential and by default URL friendly
- // Ids. The package is heavily inspired by the node.js https://github.com/dylang/shortid library.
- //
- // Id Length
- //
- // The standard Id length is 9 symbols when generated at a rate of 1 Id per millisecond,
- // occasionally it reaches 11 (at the rate of a few thousand Ids per millisecond) and very-very
- // rarely it can go beyond that during continuous generation at full throttle on high-performant
- // hardware. A test generating 500k Ids at full throttle on conventional hardware generated the
- // following Ids at the head and the tail (length > 9 is expected for this test):
- //
- // -NDveu-9Q
- // iNove6iQ9J
- // NVDve6-9Q
- // VVDvc6i99J
- // NVovc6-QQy
- // VVoveui9QC
- // ...
- // tFmGc6iQQs
- // KpTvcui99k
- // KFTGcuiQ9p
- // KFmGeu-Q9O
- // tFTvcu-QQt
- // tpTveu-99u
- //
- // Life span
- //
- // The package guarantees the generation of unique Ids with zero collisions for 34 years
- // (1/1/2016-1/1/2050) using the same worker Id within a single (although concurrent) application if
- // application restarts take longer than 1 millisecond. The package supports up to 32 works, all
- // providing unique sequences.
- //
- // Implementation details
- //
- // Although heavily inspired by the node.js shortid library this is
- // not a simple Go port. In addition it
- //
- // - is safe to concurrency;
- // - does not require any yearly version/epoch resets;
- // - provides stable Id size over a long period at the rate of 1ms;
- // - guarantees no collisions (due to guaranteed fixed size of Ids between milliseconds and because
- // multiple requests within the same ms lead to longer Ids with the prefix unique to the ms);
- // - supports 32 over 16 workers.
- //
- // The algorithm uses less randomness than the original node.js implementation, which permits to
- // extend the life span as well as reduce and guarantee the length. In general terms, each Id
- // has the following 3 pieces of information encoded: the millisecond (first 8 symbols), the worker
- // Id (9th symbol), running concurrent counter within the same millisecond, only if required, over
- // all remaining symbols. The element of randomness per symbol is 1/2 for the worker and the
- // millisecond and 0 for the counter. Here 0 means no randomness, i.e. every value is encoded using
- // a 64-base alphabet; 1/2 means one of two matching symbols of the supplied alphabet, 1/4 one of
- // four matching symbols. The original algorithm of the node.js module uses 1/4 throughout.
- //
- // All methods accepting the parameters that govern the randomness are exported and can be used
- // to directly implement an algorithm with e.g. more randomness, but with longer Ids and shorter
- // life spans.
- package shortid
- import (
- randc "crypto/rand"
- "errors"
- "fmt"
- "math"
- randm "math/rand"
- "sync"
- "sync/atomic"
- "time"
- "unsafe"
- )
- // Version defined the library version.
- const Version = 1.1
- // DefaultABC is the default URL-friendly alphabet.
- const DefaultABC = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-"
- // Abc represents a shuffled alphabet used to generate the Ids and provides methods to
- // encode data.
- type Abc struct {
- alphabet []rune
- }
- // Shortid type represents a short Id generator working with a given alphabet.
- type Shortid struct {
- abc Abc
- worker uint
- epoch time.Time // ids can be generated for 34 years since this date
- ms uint // ms since epoch for the last id
- count uint // request count within the same ms
- mx sync.Mutex // locks access to ms and count
- }
- var shortid *Shortid
- func init() {
- shortid = MustNew(0, DefaultABC, 1)
- }
- // GetDefault retrieves the default short Id generator initialised with the default alphabet,
- // worker=0 and seed=1. The default can be overwritten using SetDefault.
- func GetDefault() *Shortid {
- return (*Shortid)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&shortid))))
- }
- // SetDefault overwrites the default generator.
- func SetDefault(sid *Shortid) {
- target := (*unsafe.Pointer)(unsafe.Pointer(&shortid))
- source := unsafe.Pointer(sid)
- atomic.SwapPointer(target, source)
- }
- // Generate generates an Id using the default generator.
- func Generate() (string, error) {
- return shortid.Generate()
- }
- // MustGenerate acts just like Generate, but panics instead of returning errors.
- func MustGenerate() string {
- id, err := Generate()
- if err == nil {
- return id
- }
- panic(err)
- }
- // New constructs an instance of the short Id generator for the given worker number [0,31], alphabet
- // (64 unique symbols) and seed value (to shuffle the alphabet). The worker number should be
- // different for multiple or distributed processes generating Ids into the same data space. The
- // seed, on contrary, should be identical.
- func New(worker uint8, alphabet string, seed uint64) (*Shortid, error) {
- if worker > 31 {
- return nil, errors.New("expected worker in the range [0,31]")
- }
- abc, err := NewAbc(alphabet, seed)
- if err == nil {
- sid := &Shortid{
- abc: abc,
- worker: uint(worker),
- epoch: time.Date(2016, time.January, 1, 0, 0, 0, 0, time.UTC),
- ms: 0,
- count: 0,
- }
- return sid, nil
- }
- return nil, err
- }
- // MustNew acts just like New, but panics instead of returning errors.
- func MustNew(worker uint8, alphabet string, seed uint64) *Shortid {
- sid, err := New(worker, alphabet, seed)
- if err == nil {
- return sid
- }
- panic(err)
- }
- // Generate generates a new short Id.
- func (sid *Shortid) Generate() (string, error) {
- return sid.GenerateInternal(nil, sid.epoch)
- }
- // MustGenerate acts just like Generate, but panics instead of returning errors.
- func (sid *Shortid) MustGenerate() string {
- id, err := sid.Generate()
- if err == nil {
- return id
- }
- panic(err)
- }
- // GenerateInternal should only be used for testing purposes.
- func (sid *Shortid) GenerateInternal(tm *time.Time, epoch time.Time) (string, error) {
- ms, count := sid.getMsAndCounter(tm, epoch)
- idrunes := make([]rune, 9)
- if tmp, err := sid.abc.Encode(ms, 8, 5); err == nil {
- copy(idrunes, tmp) // first 8 symbols
- } else {
- return "", err
- }
- if tmp, err := sid.abc.Encode(sid.worker, 1, 5); err == nil {
- idrunes[8] = tmp[0]
- } else {
- return "", err
- }
- if count > 0 {
- if countrunes, err := sid.abc.Encode(count, 0, 6); err == nil {
- // only extend if really need it
- idrunes = append(idrunes, countrunes...)
- } else {
- return "", err
- }
- }
- return string(idrunes), nil
- }
- func (sid *Shortid) getMsAndCounter(tm *time.Time, epoch time.Time) (uint, uint) {
- sid.mx.Lock()
- defer sid.mx.Unlock()
- var ms uint
- if tm != nil {
- ms = uint(tm.Sub(epoch).Nanoseconds() / 1000000)
- } else {
- ms = uint(time.Now().Sub(epoch).Nanoseconds() / 1000000)
- }
- if ms == sid.ms {
- sid.count++
- } else {
- sid.count = 0
- sid.ms = ms
- }
- return sid.ms, sid.count
- }
- // String returns a string representation of the short Id generator.
- func (sid *Shortid) String() string {
- return fmt.Sprintf("Shortid(worker=%v, epoch=%v, abc=%v)", sid.worker, sid.epoch, sid.abc)
- }
- // Abc returns the instance of alphabet used for representing the Ids.
- func (sid *Shortid) Abc() Abc {
- return sid.abc
- }
- // Epoch returns the value of epoch used as the beginning of millisecond counting (normally
- // 2016-01-01 00:00:00 local time)
- func (sid *Shortid) Epoch() time.Time {
- return sid.epoch
- }
- // Worker returns the value of worker for this short Id generator.
- func (sid *Shortid) Worker() uint {
- return sid.worker
- }
- // NewAbc constructs a new instance of shuffled alphabet to be used for Id representation.
- func NewAbc(alphabet string, seed uint64) (Abc, error) {
- runes := []rune(alphabet)
- if len(runes) != len(DefaultABC) {
- return Abc{}, fmt.Errorf("alphabet must contain %v unique characters", len(DefaultABC))
- }
- if nonUnique(runes) {
- return Abc{}, errors.New("alphabet must contain unique characters only")
- }
- abc := Abc{alphabet: nil}
- abc.shuffle(alphabet, seed)
- return abc, nil
- }
- // MustNewAbc acts just like NewAbc, but panics instead of returning errors.
- func MustNewAbc(alphabet string, seed uint64) Abc {
- res, err := NewAbc(alphabet, seed)
- if err == nil {
- return res
- }
- panic(err)
- }
- func nonUnique(runes []rune) bool {
- found := make(map[rune]struct{})
- for _, r := range runes {
- if _, seen := found[r]; !seen {
- found[r] = struct{}{}
- }
- }
- return len(found) < len(runes)
- }
- func (abc *Abc) shuffle(alphabet string, seed uint64) {
- source := []rune(alphabet)
- for len(source) > 1 {
- seed = (seed*9301 + 49297) % 233280
- i := int(seed * uint64(len(source)) / 233280)
- abc.alphabet = append(abc.alphabet, source[i])
- source = append(source[:i], source[i+1:]...)
- }
- abc.alphabet = append(abc.alphabet, source[0])
- }
- // Encode encodes a given value into a slice of runes of length nsymbols. In case nsymbols==0, the
- // length of the result is automatically computed from data. Even if fewer symbols is required to
- // encode the data than nsymbols, all positions are used encoding 0 where required to guarantee
- // uniqueness in case further data is added to the sequence. The value of digits [4,6] represents
- // represents n in 2^n, which defines how much randomness flows into the algorithm: 4 -- every value
- // can be represented by 4 symbols in the alphabet (permitting at most 16 values), 5 -- every value
- // can be represented by 2 symbols in the alphabet (permitting at most 32 values), 6 -- every value
- // is represented by exactly 1 symbol with no randomness (permitting 64 values).
- func (abc *Abc) Encode(val, nsymbols, digits uint) ([]rune, error) {
- if digits < 4 || 6 < digits {
- return nil, fmt.Errorf("allowed digits range [4,6], found %v", digits)
- }
- var computedSize uint = 1
- if val >= 1 {
- computedSize = uint(math.Log2(float64(val)))/digits + 1
- }
- if nsymbols == 0 {
- nsymbols = computedSize
- } else if nsymbols < computedSize {
- return nil, fmt.Errorf("cannot accommodate data, need %v digits, got %v", computedSize, nsymbols)
- }
- mask := 1<<digits - 1
- random := make([]int, int(nsymbols))
- // no random component if digits == 6
- if digits < 6 {
- copy(random, maskedRandomInts(len(random), 0x3f-mask))
- }
- res := make([]rune, int(nsymbols))
- for i := range res {
- shift := digits * uint(i)
- index := (int(val>>shift) & mask) | random[i]
- res[i] = abc.alphabet[index]
- }
- return res, nil
- }
- // MustEncode acts just like Encode, but panics instead of returning errors.
- func (abc *Abc) MustEncode(val, size, digits uint) []rune {
- res, err := abc.Encode(val, size, digits)
- if err == nil {
- return res
- }
- panic(err)
- }
- func maskedRandomInts(size, mask int) []int {
- ints := make([]int, size)
- bytes := make([]byte, size)
- if _, err := randc.Read(bytes); err == nil {
- for i, b := range bytes {
- ints[i] = int(b) & mask
- }
- } else {
- for i := range ints {
- ints[i] = randm.Intn(0xff) & mask
- }
- }
- return ints
- }
- // String returns a string representation of the Abc instance.
- func (abc Abc) String() string {
- return fmt.Sprintf("Abc{alphabet='%v')", abc.Alphabet())
- }
- // Alphabet returns the alphabet used as an immutable string.
- func (abc Abc) Alphabet() string {
- return string(abc.alphabet)
- }
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